As our professor loved to ask, "Where's the value in your service?!" Well, here it is, Mr. Zimmerman. Central to the project was the fact that we're not only designing a compelling user experience, but one that will actually generate revenue.
Not only did our service have to be usable to the business owner and the customer, (as well as making a tidy profit) but it had to be technologically feasible. Trust us, we thought this through.
The design of Boon! creates an inviting, game-like environment. This is an app that's a joy to pull out at the register, not a burden.
Date
January - May 2012
Class
Designing Mobile Services
Carnegie Mellon University
Prof. John Zimmerman
Prof. Jim Morris
Team
Puja Agrawal
Rachel Jakab
Xun Wang
Luke Zheng
Techs
Photoshop
Illustrator
InDesign
Skills
Semi-Structured Interviews
Value Flow Diagrams
Competitive Analysis
Financial Planning
Service Blueprints
Interface Design
Wireframing
Use Cases