An interaction design project with a simple goal - Design a ubiquitous computing system for coffee shops. Little did we know that the trail we took while investigating these bastions of nonalchoholic mind-altering beverages would lead us in such an unusual direction.
A team objective for the investigative part of this exercise was to go outside our comfort zones, approaching strangers and seeking extreme users, such as this gentleman, who spends an average of 6 hours a day writing in coffee shops.
Storyboarding, Part I
Following research at 8 local coffee shops, we dove into generating concepts and accompanying storyboards, seeking an appropriate way to enhance the cofee experience through the judicious application of technology.
Speed Dating (No, Not That Kind)
We then ventured back into the wild, revisiting Pittsburgh's most eccentric coffee shops, where we presented ten concepts to patrons in an attempt to validate which would be of interest to them. And yes, that guy is wearing goggles.
Storyboarding, Part II
Narrowing in on a final solution, we generated storyboards and a script for the animatic video that would explain our ultimate design.
This video explains that ultimate design - StatuSphere! An embedded systemthat allows users to publically display their social status to other shop patrons.
March - May 2012
Interaction Design Studio
Carnegie Mellon University
Prof. Haakon Faste