Joe Medwid // UX, Illustration, Design
Interfaces // Rapid Prototyping
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This prototyping course introduced me to many different tools for rapid digital prototyping, reinforced by a series of coding-intensive interface design assignments. Shown here are several of the finished results.

For our penultimate project, we were tasked with creating interface mockups for an alarm clock using a number of different programs. Working from paper prototypes to a functional Flex-based app, the design was iterated and refined, passing through each program and emerging as a more potent version of itself, like the distillation of a fine scotch. The final design, based on a Nixie Tube clock, strove to simulate tactile affordances within the digital environment.

Elevator Bay

More a trial by fire than an interface design project,
the task of programming an operable elevator bay has resulted in many
students shuddering at the very mention of "vertical people movers."

Microwave Interface

Styled after contemporary touch screen microwave controls with a nod to
Team Fortress 2's retro aesthetics, this interface strove to simplify the clutter
found in many current microwave interfaces while remaining familiar.

Alarm Clock: The Salad Days

Three different iterations of the alarm clock, created with Paper, Balsamiq and Powerpoint, respectively. Each was tested for usability before moving on to the next.

Alarm Clock: Time Enough at Last

The finished interface, polished to a mirror sheen.
Some day, I would very much like to make a physical version of this little guy.

Date
Fall 2011

Class
Prototyping Lab
Carnegie Mellon University
Prof. Chris Harrison

Techs
Adobe Flash Builder
Adobe Photoshop
Paper Prototyping
Powerpoint
Balsamiq

Skills
Usability Aspect Reports
Rapid Prototyping
Interface Design
Usability Testing